| King of the Hill Scenario for Playoffs |
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| Written by Jason |
| Thursday, 01 October 2009 08:02 |
Scenario Type - King of the HillBoard Setup - The board will be 4x4 using the Citadel Realm of Battle game board, with the hill situated to the center of the battle mat. There will be one terrain feature in each corner, and one terrain feature in the center of the board. Deployment - For round one, after determining teams at random, all players will roll a dice. The side with the highest total chooses to go first or second. The side that goes first selects one opposing set of corners as their deployment zones. (Either 1 and 2 or 3 and 4). The players then choose which of them will deploy to which zone, and proceed to deploy troops as normal. Once they are deployed, the other team must deploy into the other set of deployment zones, with one player taking each deployment zone. For round two, the players will roll off and the winner may choose to go first or second. The player who goes first selects one corner (1, 2, 3 or 4) to deploy into and deploys their forces. The other player then deploys forces into the opposite deployment zone. The deployment zones are 18" from the players corner. Units must be deployed at least 18" away from all enemy units. Special Rules - Deepstrike, Infiltrate, Scouts, Seize the Initiative and Reserves will all be in effect for this scenario. Outflank will not be in effect. The 'Wipeout!' victory condition is in effect. Retreat - Units forced to fall back will do so towards the nearest portion of table edge that is inside their deployment zone. Turns - The game lasts 5 turns, at the end of turn five roll to see if the game continues as per standard missions. Objective - At the end of each turn, count the number of scoring units entirely on top of the 'Hill' (The hill will be the entire raised area) in the center of the board. Each side will score one point per scoring unit on the hill. At the end of the game, the side with the most points will be declared victorious. All standard definitions and restrictions on what counts as a scoring unit apply.
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